发布网友 发布时间:2022-04-26 20:33
共1个回答
热心网友 时间:2023-10-30 02:55
先建一个菜单吧.......
摆个样子
void process_main_menu()
{
const float lineWidth = 300.0;
const int lineCount = 10;
std::string caption = "NATIVE TRAINER ";
static LPCSTR lineCaption[lineCount] = {
"BY:乌龟哥 QQ群:436343750"
"玩家选项",
"武器选项",
"载具选项",
"世界选项",
"时间选项",
"天气选项",
"其余杂项"
"线上解锁",
"等级修改",
};
DWORD waitTime = 150;
然后给这个菜单增加按键映射
if (bSelect)
{
menu_beep();
switch (activeLineIndexMain)
{
case 0:
process_player_menu();
break;
case 1:
process_weapon_menu();
break;
case 2:
process_veh_menu();
break;
case 3:
process_world_menu();
break;
case 4:
process_time_menu();
break;
case 5:
process_weather_menu();
break;
case 6:
process_misc_menu();
break;
case 7:
process_rec_menu();
break;
case 8:
process_level_menu();
break;
case 9:
process_about_menu();
break;
}
waitTime = 200;
就是判断谁被选中 就打开那个子菜单
热心网友 时间:2023-10-30 02:55
先建一个菜单吧.......
摆个样子
void process_main_menu()
{
const float lineWidth = 300.0;
const int lineCount = 10;
std::string caption = "NATIVE TRAINER ";
static LPCSTR lineCaption[lineCount] = {
"BY:乌龟哥 QQ群:436343750"
"玩家选项",
"武器选项",
"载具选项",
"世界选项",
"时间选项",
"天气选项",
"其余杂项"
"线上解锁",
"等级修改",
};
DWORD waitTime = 150;
然后给这个菜单增加按键映射
if (bSelect)
{
menu_beep();
switch (activeLineIndexMain)
{
case 0:
process_player_menu();
break;
case 1:
process_weapon_menu();
break;
case 2:
process_veh_menu();
break;
case 3:
process_world_menu();
break;
case 4:
process_time_menu();
break;
case 5:
process_weather_menu();
break;
case 6:
process_misc_menu();
break;
case 7:
process_rec_menu();
break;
case 8:
process_level_menu();
break;
case 9:
process_about_menu();
break;
}
waitTime = 200;
就是判断谁被选中 就打开那个子菜单